In this assignment, we need to design a fidget spinner using Fusion 360.
In this step, we open fusion and import the ball bearing to start the sketch from it.
In this step, we draw a circle from the center of the ball bearing and then we make an offset circle from it with a 5mm distance.
In this step, we make a copy from the last two circles to start making the arms of the spinner.
In this step, we make a circular pattern of the copied circles around the center of the spinner.
In this step, we draw an arc between two arms to close the body.
In this step, we made a circular pattern for the arc around the center of the body to complete the body and form the final shape.
In this step, we select the parts we need to extrude and extrude them with a suitable Hight.
The shape after extrude.
The next step is to add some joints.